
Provides support for special effects from Sonic Unleashed, such as directional shadows, directional light shafts, better motion blur, and much more! (Recommended to use)
Alternate and experimental FxPipeline renderer included within the game. S Ranks will require you to speedrun and optimize your route as much as possible. New Red Ring locations for each level. This new game won’t overwrite your current save file (as long as you don’t disable savefile redirection), so you can collect Red Rings and have new score and time records. Classic linear progression system for starting a new game. Superior control scheme, player speed, consistent camera control (no wildly changing FOVs or distances that would make a player nauseous and confused), support for various skills (such as Super Sonic), etc.
No mandatory RPG elements, no medal collection, no Werehog. Various High-Definition retextures by Lobotomy. Enjoy the new soundtrack arranged by Falk. Brand new White World Stage for level selection. Lots of layout improvements, recreation of gimmicks, and fixing various bugs/glitches. Eight Modern Sonic stages completely readapted from Sonic Unleashed. Stages that had performance problems in the original game now work perfectly (with a proper setup). This means support for unlimited resolutions, high-quality texture filtering and 60 FPS gameplay as long as you have the hardware for it. The full list of new features and content is as follows: Other notable changes include improvements to the control scheme and framerate, as well as the addition of higher resolution graphics. The total conversion ports over most of the daytime levels (the levels where you don’t play as a werehog) from the Xbox 360 version of Unleashed, and is now available as a free download, provided you own a copy of Sonic Generations.
It was the biggest mistake in a Sonic game since that one game where Shadow had a gun.Ī dedicated team of modders has been hard at work to bring the good bits from Unleashed into the PC version of Sonic Generations. Then there was the revelation that half of the game would have you run around as a “werehog” punching things.
Remember Sonic Unleashed? It promised to allow players to relive the glory days of Sonic’s past, speeding through glorious high-resolution raceways on next generation consoles. The Unleashed Project for Sonic Generations ports most of the daytime levels (the levels where you don’t play as a werehog) from Sonic Unleashed.